For my first GAMES post, I’m going to talk about a game that I have raved about in the past. This will be my testing the waters of the challenge before moving on to larger and more complicated reviews.
Strike Force Heroes – The first game takes begins with a scientist fighting for his life in a laboratory when he is joined by an unknown soldier. For this scene, you play the scientist and are immediately thrown into the world of the game. Flash back a few weeks to a jungle in South America, where the Strike Force team is putting down a rebellion. Unfortunately, their plane is hijacked on the way home and they are force to parachute out in order to save their lives. Something goes happens to the team when they land, and your character traces it to the laboratory located nearby, where you then play the unknown soldier and save the scientist. Meta, right? Anyway, The scientist has been working on a nerve toxin that was supposed to be used in chemical warfare, but it was unstable and gave everyone uncontrollable rage. The Strike Force attempts to steal info from the plant where the toxin is being created, but is ambushed by an unknown enemy. They turn out to be called Globex, and when your team asks what that means, another member replies, “I don’t know. It sounds… global”. Thanks for that insight, Bull. Globex is trying to destroy the plant from spreading the toxin, but the Strike Force team, along with the scientist, are positive that a cure can be found. Globex then launches a nuclear missile in order to destroy the country and toxin completely. You then fly to the nuke and switch it from a nuclear payload to the cure (somehow) so that when it explodes the cure is deployed into the atmosphere. The Globex leader confronts you, and you must battle for your life. Weeks later, the scientist is called by the presumed dead Globex leader… And the scientist states his regret in being unable to stop the Strike Force team, but was able to save a sample of the toxin and the cure, much to the leader’s delight.
Strike Force Heroes 2 – The second game begins with you playing the character “Mick”, an astronaut on a satellite that is attacked by Globex. It is unclear as to what happens to the astronauts after the level is complete… Jump forward to the Strike Force Heroes’ base in South America, where you must prove yourself to your team, compromised of Nathan (Engineer), West (General), Jyn (Sniper), Dex (Mercenary) and Tower (Juggernaut). Your base is attacked by unknown forces, which later turn out to be Globex (surprise!). To fight them, part of the team (Dex and Nathan) join you to find the scientist, who then instruct you to find another scientist, Iagi, who can help. When you arrive at Iagi’s house, Globex is already there and you must fight them off. You then steal a Globex convoy after finding out about Iagi’s research with clones, and Dex and Nathan begin to question West’s past… When you arrive back at the base, you are ambushed by clones of yourselves. Creepy. Iagi then calls to say that the antidote is complete, and then Dex kills West and reveals that he was working with Globex the whole time. Oh, did I mention that these synopses have spoilers? You then have to go protect Iagi from Dex, but Dex has already cloned him and forced him to work for Globex. You then go back to the scientist, who tells you that you have to go to the satellite to gain global control over the clones. Yes, that opening scene was important. Poor Mick… After that, you have to kill the remaining clones at the Globex factory, but are instead greeted with them and the the Mecha Globex Leader. After killing countless Globex Leader clones, you save the planet! But, unknown to you, the scientist is revealed then to be a clone… End of SFH2.
In the first game, you can choose between four classes, Medic, Commando, Assassin and Tank. The Medic is a team player, with killstreak powers that heal the team (a killstreak is when you get a chain of kills without being killed yourself). The Commando is good for blast damage, as he is proficient with a rocket launcher. The Assassin is a sniper, so he is good for picking enemies off one by one with high damage (but low health), and the Tank is high health, heavy shotgun damage, but needs to be up close. When I first played through, I used the Medic exclusively, which made some levels challenging, but fun nonetheless. As you level up your character, better guns and killstreaks. I recommend leveling all of your soldiers to at least level 21 to get the killstreak bonuses, but if possible take them all the way to level 50. You get the best guns at level 50.
For the second game, there is a bit of a different system to weapons. Killstreaks are still unlocked through leveling, but weapons have a lot more stats and can come in many different states of usability: broken, normal, refined, flawless and perfect. As you can assume, broken is the worst through perfect being the best. Some weapons also have special stats that help you shoot fast, aim more accurately, hold a larger clip, and so forth. Each weapon also has room for one attachment that aids you in damage, accuracy, fire rate, motion sensing, range increase, and more. The trick is finding a combination that works best for you and your fighting style. For me, I prefer a motion sensor on my high damage Sniper for ease in one-shotting off screen enemies, while my Engineer has a headshot and critical damage increased for easy base raiding. It’s all up to you. Also, in the second game, each character can also wear certain types of armor that aid them in battle, such as armor that regenerates, or gives more health, or provides increased melee weapon damage, or more blast protection. The game is very open to whatever you want from it!
So, it was recently announced that Strike Force Heroes 3 is in the works! The link to the video can be found here. It looks very different from the first two, but I am looking forward to it nonetheless. UPDATE: It will be released November 14! Click here for more info!
Anyway, thank you for reading this review, and I hope you enjoy the game!
I’ll See You,